12/28/2023 0 Comments A story about my uncle artShe's adventurous and skilled at building technology using the mysterious crystals which litter the world. The main companion is Maddie a kind of half-frog, half-child. The segments you'll find in the time trials are still there but now interspersed with exposition and interactions with other characters. When playing the main game you're not nearly so free to move around. Beautiful grapple beam playgrounds, although ones which would benefit from clearer signposting. Gone North Games aren't entirely oblivious to this either and, once you complete the game, the extras menu offers up something of that kind - timed levels stripped of any narrative. In this you start to see ASAMU as having the makings of a compulsive time trial game. ![]() ![]() ![]() At a later point in the story, zapping glowing crystals with your glove will offer extra grapple charges so you can whizz about for even longer without landing. Traversing the spaces is the best part of the game - when it works it's an absolute pleasure to be sailing from grapple spot to grapple spot. The controls are intuitive - using the mouse buttons you charge the suit's jump ability and shoot out grapple beams, and hitting space activates the boots. Later on you'll also find some jet-propelling boots which you can use to boost across greater distances. You trail your uncle through these environments using a fantastical suit that features a magical grappling hook and shock absorbers which stop you hurting yourself on landing. The actual game is a first-person platformer set in a world of floating rocks. The story begins as the child version of the narrator enters the garbage disposal dimension rift thingummy to go looking for him. A blackboard in his abandoned house reveals that he has built some kind of waste disposal system possibly powered by starlight. Said uncle is a brilliant scientist - a whimsical and even-tempered version of Uncle Quentin from the Famous Five books. The content we produce is obviously not free of use should you want to upload our videos on your own website or YouTube channel.A Story About My Uncle is actually a story about the narrator's uncle told as a bedtime story to a small child. We now also produce HDR videos, which can only be enjoyed by those who own compatible televisions. At a time when Youtube's subpar video compression has become the norm for most people on the Internet, we refuse to give up quality without a fight. The HD content we provide always respects the original resolution and framerate of the games we capture, making Gamersyde the one and only place to get 1080p/4K/60fps videos with high bitrate. We are able to offer fast news delivery and HD content from the upcoming games, and one of the greatest and friendliest gaming communities in the world. We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. Considering its price tag ($12.99/€12), you should really give it a try. ![]() The graphics may not be the game's strongest suit, but overall, they're good enough to immerse you in this unique world thanks to solid art style, and that's the most important thing. The game conveys very good "flying" sensations, and with all the mystery surrounding the disappearance of Uncle Fred, there's always an incentive to keep playing. A Story About My Uncle is a platformer like no other, in which the gameplay mechanics have been carefully crafted. You'll encounter many challenging obstacles to discover what happened to your dear uncle, but there will never be any violence involved. After an introductory level paying tribute to games like Gone Home, Dear Esther, Uncharted or even BioShock, you will discover a mysterious underground world in which you'll have to make good use of your uncle's creation: a suit allowing you to defy the laws of gravity. The way Gone North Game managed to convey such amazing sensations when flowing through the air after an impressive jumb combined with the use of a grappling hook is quite an achievement. Fortunately, we couldn't have been more wrong. Platform sequences are usually a pain in first person games, so when we launched A Story About My Uncle, we were a bit concerned.
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